Age | Commit message (Expand) | Author |
---|---|---|
2011-05-20 | faster bounding volume hierarchy construction | Anthony LaTorre |
2011-05-18 | added test likelihood | Anthony LaTorre |
2011-05-18 | added some more documentation and a more accurate miniature version of lbne | Anthony LaTorre |
2011-05-17 | added documentation | Anthony LaTorre |
2011-05-16 | added stl mesh viewer | Anthony LaTorre |
2011-05-15 | cleanup. fixed tests | Anthony LaTorre |
2011-05-15 | new geometry class. beginning to implement physics by defining a material cla... | Anthony LaTorre |
2011-05-13 | use floats | Anthony LaTorre |
2011-05-13 | added a bounding volume hierarchy | Anthony LaTorre |
2011-05-10 | move triangles to mesh | Anthony LaTorre |
2011-05-09 | pull triangle vertices in kernel function | Anthony LaTorre |
2011-05-09 | improve triangle intersection algorithm by allowing it to terminate early | Anthony LaTorre |
2011-05-09 | use pixel pointer instead of pixel array | Anthony LaTorre |
2011-05-09 | slight speed increase | Anthony LaTorre |
2011-05-07 | tie fighter | Anthony LaTorre |