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authorAnthony LaTorre <tlatorre9@gmail.com>2011-09-03 13:15:15 -0400
committerAnthony LaTorre <tlatorre9@gmail.com>2011-09-03 13:15:15 -0400
commita0189d3ca6b55a8ea82cd46edc6673e5d4dec65c (patch)
tree6c5fccfa174f6c812ba8605b39ed4a28ccfc4cbe /doc
parent5edb92558eb1b8ea9d920f8b006f453b5f1a89d6 (diff)
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add intro to sphinx documentation from the bitbucket wiki and add some entries to the table of contents.
Diffstat (limited to 'doc')
-rw-r--r--doc/source/geometry.rst2
-rw-r--r--doc/source/index.rst10
-rw-r--r--doc/source/install.rst2
-rw-r--r--doc/source/likelihood.rst2
-rw-r--r--doc/source/render.rst2
-rw-r--r--doc/source/simulation.rst2
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diff --git a/doc/source/geometry.rst b/doc/source/geometry.rst
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+++ b/doc/source/geometry.rst
@@ -0,0 +1,2 @@
+Building a Geometry
+===================
diff --git a/doc/source/index.rst b/doc/source/index.rst
index bd62c12..5ae0e5d 100644
--- a/doc/source/index.rst
+++ b/doc/source/index.rst
@@ -6,11 +6,21 @@
Welcome to chroma's documentation!
==================================
+Chroma is a high performance optical photon simulation for particle physics detectors. It tracks individual photons passing through a triangle-mesh detector geometry, simulating standard physics processes like diffuse and specular reflections, refraction, Rayleigh scattering and absorption.
+
+With the assistance of a CUDA-enabled GPU, Chroma can propagate 2.5 million photons per second in a detector with 29,000 photomultiplier tubes. This is 200x faster than the same simulation with GEANT4.
+
Contents:
.. toctree::
:maxdepth: 2
+ install
+ geometry
+ render
+ simulation
+ likelihood
+
Indices and tables
==================
diff --git a/doc/source/install.rst b/doc/source/install.rst
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+++ b/doc/source/install.rst
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+Installation
+============
diff --git a/doc/source/likelihood.rst b/doc/source/likelihood.rst
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+++ b/doc/source/likelihood.rst
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+Evaluating a Likelihood
+=======================
diff --git a/doc/source/render.rst b/doc/source/render.rst
new file mode 100644
index 0000000..297c083
--- /dev/null
+++ b/doc/source/render.rst
@@ -0,0 +1,2 @@
+Rendering Tools
+===============
diff --git a/doc/source/simulation.rst b/doc/source/simulation.rst
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+++ b/doc/source/simulation.rst
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+Simulating Optical Photons
+==========================