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Welcome to chroma's documentation!
==================================
+Chroma is a high performance optical photon simulation for particle physics detectors. It tracks individual photons passing through a triangle-mesh detector geometry, simulating standard physics processes like diffuse and specular reflections, refraction, Rayleigh scattering and absorption.
+
+With the assistance of a CUDA-enabled GPU, Chroma can propagate 2.5 million photons per second in a detector with 29,000 photomultiplier tubes. This is 200x faster than the same simulation with GEANT4.
+
Contents:
.. toctree::
:maxdepth: 2
+ install
+ geometry
+ render
+ simulation
+ likelihood
+
Indices and tables
==================