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.. chroma documentation master file, created by
sphinx-quickstart on Sat Sep 3 12:36:34 2011.
You can adapt this file completely to your liking, but it should at least
contain the root `toctree` directive.
Welcome to chroma's documentation!
==================================
Chroma is a high performance optical photon simulation for particle physics detectors. It tracks individual photons passing through a triangle-mesh detector geometry, simulating standard physics processes like diffuse and specular reflections, refraction, Rayleigh scattering and absorption.
With the assistance of a CUDA-enabled GPU, Chroma can propagate 2.5 million photons per second in a detector with 29,000 photomultiplier tubes. This is 200x faster than the same simulation with GEANT4.
Contents:
.. toctree::
:maxdepth: 2
install
geometry
render
simulation
likelihood
Indices and tables
==================
* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`
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