Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-15 | cleanup. fixed tests | Anthony LaTorre | |
2011-05-15 | new geometry class. beginning to implement physics by defining a material ↵ | Anthony LaTorre | |
class; each triangle will have a material linked to both of its sides | |||
2011-05-13 | use floats | Anthony LaTorre | |
2011-05-13 | added a bounding volume hierarchy | Anthony LaTorre | |
2011-05-10 | move triangles to mesh | Anthony LaTorre | |
2011-05-09 | pull triangle vertices in kernel function | Anthony LaTorre | |
2011-05-09 | improve triangle intersection algorithm by allowing it to terminate early | Anthony LaTorre | |
2011-05-09 | use pixel pointer instead of pixel array | Anthony LaTorre | |
2011-05-09 | slight speed increase | Anthony LaTorre | |
2011-05-07 | tie fighter | Anthony LaTorre | |