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#include "solid_angle.h"
#include <math.h>
#include <stdio.h>
int isclose(double a, double b, double rel_tol, double abs_tol)
{
/* Returns 1 if a and b are "close". This algorithm is taken from Python's
* math.isclose() function.
*
* See https://www.python.org/dev/peps/pep-0485/. */
return fabs(a-b) <= fmax(rel_tol*fmax(fabs(a),fabs(b)),abs_tol);
}
int test_solid_angle(char *err)
{
/* Tests the get_solid_angle() function. */
double pmt[3] = {0,0,0};
double pos[3] = {0,0,1};
double n[3] = {0,0,1};
double r = 1.0;
double solid_angle;
solid_angle = get_solid_angle(pos,pmt,n,r);
if (!isclose(solid_angle, 2*M_PI*(1-1/sqrt(2)), 1e-9, 0)) {
sprintf(err, "solid angle = %.2f, but expected %.2f", solid_angle, 2*M_PI*(1-1/sqrt(2)));
return 1;
}
return 0;
}
int main(int argc, char **argv)
{
char err[256];
if (!test_solid_angle(err)) {
printf("[\033[92mok\033[0m] test_solid_angle\n");
return 0;
} else {
printf("[\033[91mfail\033[0m] test_solid_angle: %s\n", err);
return 1;
}
}
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