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//-*-c-*-
extern "C"
{
__global__ void add(float3 *a, float3 *b, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx] + b[idx];
}
__global__ void addequal(float3 *a, float3 *b)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] += b[idx];
}
__global__ void sub(float3 *a, float3 *b, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx] - b[idx];
}
__global__ void subequal(float3 *a, float3 *b)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] -= b[idx];
}
__global__ void addfloat(float3 *a, float c, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx] + c;
}
__global__ void addfloatequal(float3 *a, float c)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] += c;
}
__global__ void subfloat(float3 *a, float c, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx] - c;
}
__global__ void subfloatequal(float3 *a, float c)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] -= c;
}
__global__ void mulfloat(float3 *a, float c, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx]*c;
}
__global__ void mulfloatequal(float3 *a, float c)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] *= c;
}
__global__ void divfloat(float3 *a, float c, float3 *dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = a[idx]/c;
}
__global__ void divfloatequal(float3 *a, float c)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
a[idx] /= c;
}
__global__ void dot(float3 *a, float3 *b, float* dest)
{
int idx = blockIdx.x*blockDim.x + threadIdx.x;
dest[idx] = dot(a[idx],b[idx]);
}
} // extern "c"
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