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import os
import time
import numpy as np
from pycuda import autoinit
from pycuda.compiler import SourceModule
import pycuda.driver as cuda
from pycuda import gpuarray
def make_vector(arr, dtype=gpuarray.vec.float3):
if len(arr.shape) != 2 or arr.shape[-1] != 3:
raise Exception('shape mismatch')
v = np.empty(arr.shape[0], dtype)
v['x'] = arr[:,0]
v['y'] = arr[:,1]
v['z'] = arr[:,2]
return v
print 'device %s' % autoinit.device.name()
source_directory = os.path.split(os.path.realpath(__file__))[0] + '/src'
source = open(source_directory + '/intersect.cu').read()
module = SourceModule(source, options=['-I' + source_directory], no_extern_c=True, cache_dir=False)
cuda_intersect = module.get_function('intersect_mesh')
cuda_rotate = module.get_function('rotate')
cuda_translate = module.get_function('translate')
class GPU(object):
def __init__(self):
pass
def load_geometry(self, geometry):
self.mesh = geometry.mesh
self.lower_bound = geometry.lower_bound
self.upper_bound = geometry.upper_bound
self.child_map = geometry.child_map.astype(np.uint32)
self.child_len = geometry.child_len.astype(np.uint32)
self.first_leaf = np.int32(geometry.first_leaf)
self.mesh_vec = make_vector(self.mesh.reshape(self.mesh.shape[0]*3,3), dtype=gpuarray.vec.float4)
self.lower_bound_vec = make_vector(geometry.lower_bound, dtype=gpuarray.vec.float4)
self.upper_bound_vec = make_vector(geometry.upper_bound, dtype=gpuarray.vec.float4)
self.mesh_gpu = cuda.to_device(self.mesh_vec)
self.lower_bound_gpu = cuda.to_device(self.lower_bound_vec)
self.upper_bound_gpu = cuda.to_device(self.upper_bound_vec)
self.child_map_gpu = cuda.to_device(self.child_map)
self.child_len_gpu = cuda.to_device(self.child_len)
self.mesh_tex = module.get_texref('mesh')
self.lower_bound_tex = module.get_texref('lower_bound_arr')
self.upper_bound_tex = module.get_texref('upper_bound_arr')
self.child_map_tex = module.get_texref('child_map_arr')
self.child_len_tex = module.get_texref('child_len_arr')
self.mesh_tex.set_address(self.mesh_gpu, self.mesh_vec.nbytes)
self.lower_bound_tex.set_address(self.lower_bound_gpu, self.lower_bound_vec.nbytes)
self.upper_bound_tex.set_address(self.upper_bound_gpu, self.upper_bound_vec.nbytes)
self.child_map_tex.set_address(self.child_map_gpu, self.child_map.nbytes)
self.child_len_tex.set_address(self.child_len_gpu, self.child_len.nbytes)
self.mesh_tex.set_format(cuda.array_format.FLOAT, 4)
self.lower_bound_tex.set_format(cuda.array_format.FLOAT, 4)
self.upper_bound_tex.set_format(cuda.array_format.FLOAT, 4)
self.child_map_tex.set_format(cuda.array_format.UNSIGNED_INT32, 1)
self.child_len_tex.set_format(cuda.array_format.UNSIGNED_INT32, 1)
self.geometry = geometry
def call(self, *args, **kwargs):
kwargs['texrefs'] = [self.mesh_tex, self.lower_bound_tex, self.upper_bound_tex, self.child_map_tex, self.child_len_tex]
cuda_intersect(*args, **kwargs)
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