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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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threadtest.py
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2011-07-19
removed STL pmt models; pmt models are now built by calling rotate_extrude() ...
Anthony LaTorre
2011-07-10
added a hybrid monte carlo ray tracing rendering algorithm
Anthony LaTorre
2011-06-24
argument '-j' to threadtest.py now specifies a list of device ids to be used....
Anthony LaTorre
2011-06-24
speedup mesh intersection by skipping directly to the child node of nodes wit...
Anthony LaTorre
2011-06-23
move photon initialization to the gpu. it's unclear if this is a speed improv...
Anthony LaTorre
2011-06-23
Replace calculation of likelihood variance from uncertainties because
Stan Seibert
2011-06-21
Set a detector object variable near the top of the main function in
Stan Seibert
2011-06-21
A GPU-side "DAQ" implementation that identifies the first photon on each chan...
Stan Seibert
2011-06-20
pack material and surface indices into the fourth byte of the triangle array ...
Anthony LaTorre
2011-06-19
reverse the face orientation on all triangles in the stl files exported from ...
Anthony LaTorre
2011-06-18
stupid mistake. event_times should not be converted to an array when it is re...
Anthony LaTorre
2011-06-18
change curandstate array length to 100,000. gputhread.run() now correctly ini...
Anthony LaTorre
2011-06-18
forgot to initialize gpu random number states in gputhread.run()
Anthony LaTorre
2011-06-17
visually tested optics code. added models of the inner and outer meshes for t...
Anthony LaTorre
2011-06-03
load materials/surfaces onto the gpu
Anthony LaTorre
2011-05-31
you can now specify block size for a gputhread
Anthony LaTorre
2011-05-27
you can now specify number of devices and morton ordering bits to threadtest ...
Anthony LaTorre
2011-05-22
gpu threads
Anthony LaTorre