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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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photon.h
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2011-08-18
Fix bug that caused photons to NAN_ABORT if they hit a triangle
Stan Seibert
2011-08-16
add linear_extrude() function to make.py. rotate_extrude() now takes the numb...
Anthony LaTorre
2011-08-15
merge
Anthony LaTorre
2011-08-15
woops. dot product should be clamped to [-1.0,1.0].
Anthony LaTorre
2011-08-15
fix nan bug by clamping dot() of surface normal and -photon direction to [0.0...
Anthony LaTorre
2011-08-13
A faulty optical process can make the position or direction of the
Stan Seibert
2011-07-30
when throwing photons from the light source out onto the scene, photons are n...
Anthony LaTorre
2011-07-21
pull random number generator states out of the photon struct; this allows you...
Anthony LaTorre
2011-07-21
hybrid monte carlo render now distinguishes between the two different sides o...
Anthony LaTorre
2011-07-20
in the previous commit i wrongly edited the code to reflect/transmit across a...
Anthony LaTorre
2011-07-20
pulled a lot of the photon propagation code out of src/kernel.cu into src/pho...
Anthony LaTorre