Age | Commit message (Collapse) | Author |
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is further than a triangle the ray/photon has already intersected
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tracer and photon simulation can be run in the same context. added the ability to add alpha channel to triangle color so that triangles can be made transparent. added __noinline__ modifier to certain device functions to speed up kernel compilation.
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on a profile of the PMT model (see build_pmt() in solids/pmts.py). triangle intersection now allows one of the two coefficients multiplying the vectors which span the triangle to float slightly negative (up to -EPSILON; EPSILON is defined in src/intersect.h) in order to eliminate rays passing through the line between two triangles. cleaned up a lot of unused code. pulled duplicate code in view() and render() into functions in view.py. in order to allow view.py and render.py to search pre-defined geometries, solids, meshes, etc. without requiring them to be pre-built, pre-defined geometries, solids, meshes, etc. should be returned by a function tagged by the decorator @buildable(identifier) defined in view.py, where identifier is a string used to identify the object as an argument to either view.py or render.py. optical materials and surfaces are now defined in optics.py. added an image directory to save cool screenshots.
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sketchup.
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the 12" hamamatsu and sno pmts. ratdb.py is able to parse ratdb files. chromaticity.py provides a function to map wavelength -> rgb color. lbne detector model now includes an outer black cylinder and pmts with a glass layer and photocathode/reflective surfaces.
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scattering, reflection, and refraction
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triangle data texture depending on the color keyword passed to Geometry.build()
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