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authorAnthony LaTorre <tlatorre9@gmail.com>2011-06-19 18:29:27 -0400
committerAnthony LaTorre <tlatorre9@gmail.com>2011-06-19 18:29:27 -0400
commita149f96a766c4d8d63919535cc468c539036165e (patch)
treefa6eece7b811e098e58fc4aa53d97a8c3dc1885e /src/intersect.h
parentad56515169bab5f069344e960d9582412c3672f4 (diff)
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reverse the face orientation on all triangles in the stl files exported from sketchup.
Diffstat (limited to 'src/intersect.h')
-rw-r--r--src/intersect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intersect.h b/src/intersect.h
index bfde782..0b713c8 100644
--- a/src/intersect.h
+++ b/src/intersect.h
@@ -60,7 +60,7 @@ __device__ bool intersect_triangle(const float3 &origin, const float3 &direction
`direction` must be normalized. */
__device__ int get_color(const float3 &direction, const float3 &v0, const float3& v1, const float3 &v2, const int base_color=0xFFFFFFFF)
{
- float scale = dot(normalize(cross(v1-v0,v2-v0)),-direction);
+ float scale = dot(normalize(cross(v1-v0,v2-v1)),-direction);
unsigned int r = 0xFF & (base_color >> 16);
unsigned int g = 0xFF & (base_color >> 8);