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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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make.py
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2011-09-09
update sphinx documentation.
Anthony LaTorre
2011-09-06
geometry on the GPU is now a struct created in the GPUGeometry class. coding ...
Anthony LaTorre
2011-08-17
move useful bits from view.py into camera.py and get rid of view.py
Anthony LaTorre
2011-08-17
import chroma modules from subpackages with import chroma.module_name
Anthony LaTorre
2011-08-16
add linear_extrude() function to make.py. rotate_extrude() now takes the numb...
Anthony LaTorre
2011-08-12
speedup Mesh.remove_duplicate_vertices()
Anthony LaTorre
2011-08-12
Segmented cylinder FOR MOAR SPEED! 1.8 Mphotons/sec!
Stan Seibert
2011-07-10
added a hybrid monte carlo ray tracing rendering algorithm
Anthony LaTorre
2011-06-21
added rotate_extrude() and a number of functions to produce meshes of useful ...
Anthony LaTorre
2011-06-18
moved class definitions for Solid, Mesh, Material, and Surface into geometry....
Anthony LaTorre
2011-06-17
visually tested optics code. added models of the inner and outer meshes for t...
Anthony LaTorre