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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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gputhread.py
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2011-07-20
pulled a lot of the photon propagation code out of src/kernel.cu into src/pho...
Anthony LaTorre
2011-07-10
added a hybrid monte carlo ray tracing rendering algorithm
Anthony LaTorre
2011-06-24
argument '-j' to threadtest.py now specifies a list of device ids to be used....
Anthony LaTorre
2011-06-23
move photon initialization to the gpu. it's unclear if this is a speed improv...
Anthony LaTorre
2011-06-21
A GPU-side "DAQ" implementation that identifies the first photon on each chan...
Stan Seibert
2011-06-18
change curandstate array length to 100,000. gputhread.run() now correctly ini...
Anthony LaTorre
2011-06-18
forgot to initialize gpu random number states in gputhread.run()
Anthony LaTorre
2011-06-17
visually tested optics code. added models of the inner and outer meshes for t...
Anthony LaTorre
2011-06-02
triangle mesh is now stored everywhere as a split list of vertices and triangles
Anthony LaTorre
2011-05-31
you can now specify block size for a gputhread
Anthony LaTorre
2011-05-23
lbne model now imports python modules directly
Anthony LaTorre
2011-05-22
gpu threads
Anthony LaTorre