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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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2011-06-21
Add a microlbne detector for debugging purposes.
Stan Seibert
2011-06-20
pack material and surface indices into the fourth byte of the triangle array ...
Anthony LaTorre
2011-06-18
moved class definitions for Solid, Mesh, Material, and Surface into geometry....
Anthony LaTorre
2011-06-17
visually tested optics code. added models of the inner and outer meshes for t...
Anthony LaTorre
2011-06-02
triangle mesh is now stored everywhere as a split list of vertices and triangles
Anthony LaTorre
2011-06-01
first step towards moving to a new mesh/solid/geometry structure
Anthony LaTorre
2011-05-26
cleanup
Anthony LaTorre
2011-05-23
lbne model now imports python modules directly
Anthony LaTorre
2011-05-18
added test likelihood
Anthony LaTorre
2011-05-18
added some more documentation and a more accurate miniature version of lbne
Anthony LaTorre
2011-05-17
added documentation
Anthony LaTorre
2011-05-16
added 12 inch hamamatsu pmt model
Anthony LaTorre
2011-05-15
added a detector folder to put detector geometries
Anthony LaTorre