| Age | Commit message (Collapse) | Author | 
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|  | This is an adaptation of the original Chroma BVH construction algorithm.
The generation stage is very slow, but can be fixed. | 
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|  | areas of the BVH nodes in a particular layer of the tree. | 
|  | consistency everywhere. | 
|  | number, it will be done to that layer, and all layers above it. | 
|  | * chroma-bvh create [name] [degree] - Creates a new BVH with the specified
  branching degree.
* chroma-bvh node_swap [name] [layer] - Optimizes a BVH layer with a
  "greedy, short-sighted" algorithm that swaps around nodes to minimize
  the surface area of the immediate parent layer.  Rebuilds the tree
  above the modified layer when finished.
Also modified the chroma-bvh stat command to print the sum of the
logarithms of the areas of each layer.  It seems to be a rough
predictor of the simulation speed of the BVH. | 
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|  | subcommand for now. |