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authorStan Seibert <stan@mtrr.org>2012-02-15 15:32:23 -0500
committertlatorre <tlatorre@uchicago.edu>2021-05-09 08:42:38 -0700
commit65bf1df06c3a97f8346fb27b9c7dcc5f4d52e5f7 (patch)
tree4f19e62dc9794a9504641ef44eb6d985ae00fd84 /bin/chroma-bvh
parentbd4a0d0cc59b80dca84471174b2928bbd4c1586e (diff)
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New BVH algorithm: Recursive Grid
This is an adaptation of the original Chroma BVH construction algorithm. The generation stage is very slow, but can be fixed.
Diffstat (limited to 'bin/chroma-bvh')
-rw-r--r--bin/chroma-bvh4
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/chroma-bvh b/bin/chroma-bvh
index 1bc256e..e3e6a8c 100644
--- a/bin/chroma-bvh
+++ b/bin/chroma-bvh
@@ -9,7 +9,7 @@ import numpy as np
from chroma.cache import Cache
from chroma.loader import load_geometry_from_string
from chroma.log import logger, logging
-from chroma.bvh import make_simple_bvh
+from chroma.bvh import make_recursive_grid_bvh
from chroma.gpu import create_cuda_context
from chroma.gpu.bvh import optimize_layer
@@ -85,7 +85,7 @@ def create(cache, args):
start = time.time()
context = create_cuda_context()
- bvh = make_simple_bvh(geometry.mesh, degree=degree)
+ bvh = make_recursive_grid_bvh(geometry.mesh, target_degree=degree)
context.pop()
logger.info('BVH generated in %1.1f seconds.' % (time.time() - start))