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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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2011-08-16
merge documentation changes
Stan Seibert
2011-08-16
Remove some unused parts of generator/photon.py
Stan Seibert
2011-08-16
merge
Anthony LaTorre
2011-08-16
update geometry.py() documentation
Anthony LaTorre
2011-08-16
Minor fixes to simulation. Default to 11 bit mode, fix print statement.
Stan Seibert
2011-08-16
Preheat GEANT4 process by running a short event at startup
Stan Seibert
2011-08-16
Inexplicable syntax error sitting in our package __init__.py
Stan Seibert
2011-08-16
update documentation for tools.py
Anthony LaTorre
2011-08-16
add document\ation to stl.py.
Anthony LaTorre
2011-08-16
cleanup and add documentation to pi0.py
Anthony LaTorre
2011-08-16
merge
Stan Seibert
2011-08-16
Refactor sim.py into a reusable Simulation class that is called by the
Stan Seibert
2011-08-16
merge
Anthony LaTorre
2011-08-16
add linear_extrude() function to make.py. rotate_extrude() now takes the numb...
Anthony LaTorre
2011-08-16
Seed the numpy random number generator.
Stan Seibert
2011-08-16
Move general utility functions out of sim.py into tools.
Stan Seibert
2011-08-16
Merge
Stan Seibert
2011-08-16
Epic restructuring of code to switch to a generator-based style of
Stan Seibert
2011-08-16
Draw hits with charge rather than time.
Stan Seibert
2011-08-15
merge
Anthony LaTorre
2011-08-15
woops. dot product should be clamped to [-1.0,1.0].
Anthony LaTorre
2011-08-15
special camera mode
Stan Seibert
2011-08-15
fix nan bug by clamping dot() of surface normal and -photon direction to [0.0...
Anthony LaTorre
2011-08-14
Rewrite the color_solid function in gpu.GPU (and associated CUDA code)
Stan Seibert
2011-08-14
Add a helper function to the ROOT Channel class that will populate 3
Stan Seibert
2011-08-14
Oops, view.py is still in use.
Stan Seibert
2011-08-13
Remove unused render and view files. They have both been superceded by camer...
Stan Seibert
2011-08-13
A faulty optical process can make the position or direction of the
Stan Seibert
2011-08-13
For consistency, we should keep the water index of refraction down to
Stan Seibert
2011-08-13
Finally get GEANT4 to stop printing debug information about all the physics p...
Stan Seibert
2011-08-12
merge
Anthony LaTorre
2011-08-12
do not check child nodes of a node at which the distance to the bounding box ...
Anthony LaTorre
2011-08-12
Merge
Stan Seibert
2011-08-12
Use an input and output photon queue in order to consolidate all the
Stan Seibert
2011-08-12
merge
Anthony LaTorre
2011-08-12
speedup Mesh.remove_duplicate_vertices()
Anthony LaTorre
2011-08-12
Widen the field of view in camera to make it easier to look at Cherenkov ring...
Stan Seibert
2011-08-12
Allow multiple GEANT4 generator threads to keep up with the speed of photon p...
Stan Seibert
2011-08-12
Segmented cylinder FOR MOAR SPEED! 1.8 Mphotons/sec!
Stan Seibert
2011-08-12
G4Generator and sim.py can now generate boosted pi0 decays.
Stan Seibert
2011-08-12
Refactor ROOT file writing into fileio.root.RootWriter class
Stan Seibert
2011-08-12
Storage for subtracks in ROOT data structure.
Stan Seibert
2011-08-11
Make the generator process a "daemon" process, so it will be cleaned
Stan Seibert
2011-08-11
merge
Stan Seibert
2011-08-11
Tell CUDA to enlarge L1 cache.
Stan Seibert
2011-08-11
merge heads
Anthony LaTorre
2011-08-11
add consume() to itertoolset. checksum the number of bits shifted in each ite...
Anthony LaTorre
2011-08-11
No need for __noinline__ now that kernel caching works.
Stan Seibert
2011-08-11
Show number of registers used in CUDA kernels
Stan Seibert
2011-08-11
Switch from texture to float3 array for upper and lower bounds. 10% speed bo...
Stan Seibert
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