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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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Author
2011-08-26
no more 3d headache! 3d viewing angle changes depending on the distance to th...
Anthony LaTorre
2011-08-25
merge
Anthony LaTorre
2011-08-25
add 3d support to camera views by displaying images as an anaglyph. alpha col...
Anthony LaTorre
2011-08-25
in miniclean geometry, make outer sphere transparent and change polygon face ...
Anthony LaTorre
2011-08-25
reshape float3 array returned by to_float3() in gpu.py
Anthony LaTorre
2011-08-25
add library for projecting rays in different ways.
Anthony LaTorre
2011-08-25
add cuda sorting/searching algorithms in src/sorting.h
Anthony LaTorre
2011-08-25
A new PDF evaluation method that does not require storage proportional
Stan Seibert
2011-08-23
Add a RootReader class that also functions as an iterator, also create
Stan Seibert
2011-08-23
Fix Likelihood to use self.sim instead of the global sim, so now it
Stan Seibert
2011-08-22
Oops, uncomment other benchmark tests
Stan Seibert
2011-08-22
Use PDF created on GPU in likelihood calculation. This is 11x faster than be...
Stan Seibert
2011-08-22
Benchmark and unit test for PDF creation
Stan Seibert
2011-08-22
Expose interface to PDF creation on the GPU in the Simulation class.
Stan Seibert
2011-08-22
Enable creation of charge and time PDF on GPU
Stan Seibert
2011-08-21
nreps was not actually being used properly by the Simulation class
Stan Seibert
2011-08-21
Add new nreps parameter to Simulation.simulate() to allow the same initial ph...
Stan Seibert
2011-08-21
Repeating iterator that returns the item from the parent iterator multiple ti...
Stan Seibert
2011-08-20
fix bug in Likelihood class; pdfs for each pmt were the same histogram
Anthony LaTorre
2011-08-20
merge
Anthony LaTorre
2011-08-20
add likelihood class to evaluate likelihoods for detector events.
Anthony LaTorre
2011-08-20
remove old commented code
Anthony LaTorre
2011-08-20
sim.py displays help if run with no arguments
Anthony LaTorre
2011-08-20
Gar! GEANT4 needs the world volume resized to contain our lone box of material.
Stan Seibert
2011-08-20
A failing test demonstrating the faiure of G4ParallelGenerator to produce pho...
Stan Seibert
2011-08-20
A simple unit test of the constant particle gun
Stan Seibert
2011-08-20
Assign base RNG seed when none is given in G4ParallelGenerator.
Stan Seibert
2011-08-20
Convenience gun generator when all inputs are constant.
Stan Seibert
2011-08-20
Missing import from fileio.root
Stan Seibert
2011-08-19
Do the hash-bang correctly at the top of the benchmark script.
Stan Seibert
2011-08-19
Benchmark photon load times
Stan Seibert
2011-08-19
merge
Anthony LaTorre
2011-08-19
ignore first kernel call in benchmarks
Anthony LaTorre
2011-08-19
Liquid argon properties from MiniCLEAN
Stan Seibert
2011-08-19
Rename test scripts so nose will find them.
Stan Seibert
2011-08-19
merge
Anthony LaTorre
2011-08-19
add benchmarks for ray intersection and photon propagation
Anthony LaTorre
2011-08-18
merge
Stan Seibert
2011-08-18
Actually pass the max_steps variable in sim.propagate_photons to the
Stan Seibert
2011-08-18
Unit test to verify that photons at normal incidence do not abort.
Stan Seibert
2011-08-18
Replace Rayleigh scattering implementation with that from SNOMAN. The
Stan Seibert
2011-08-18
Could have run off the end of the array by 1 because the queue counter points...
Stan Seibert
2011-08-18
Fix bug that caused photons to NAN_ABORT if they hit a triangle
Stan Seibert
2011-08-18
merge
Anthony LaTorre
2011-08-18
make default camera resolution widescreen. fix checkerboard scene.
Anthony LaTorre
2011-08-17
Start of MiniCLEAN geometry.
Stan Seibert
2011-08-17
add grouper function from the itertools example
Stan Seibert
2011-08-17
event module is no longer part of generator package
Stan Seibert
2011-08-17
Add flag to Simulation() and Geometry.build() to ignore the BVH cache.
Stan Seibert
2011-08-17
Put the temporary ZeroMQ IPC socket file into /tmp directory.
Stan Seibert
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