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AgeCommit message (Expand)Author
2011-08-05Run a short dummy GEANT4 event to force it to load the tables beforeStan Seibert
2011-08-05merge headsAnthony LaTorre
2011-08-05update bounding box construction for nodes to determine each bound in a singl...Anthony LaTorre
2011-08-05Fix typo in setting direction of particle from sim.py command line.Stan Seibert
2011-08-05Remove the unused load() function from Geometry class.Stan Seibert
2011-08-05Tony discovered that Inf is not a good value for a scattering length. :)Stan Seibert
2011-08-05merge with tonyStan Seibert
2011-08-05Warn user if for some reason the default BVH quantization is used becauseStan Seibert
2011-08-05--spnav option to camera.py enables camera control with aStan Seibert
2011-08-05merge headsAnthony LaTorre
2011-08-05speedup bounding volume construction of leaf nodes by taking the min and max ...Anthony LaTorre
2011-08-05add a pi0 decay generatorAnthony LaTorre
2011-08-04ctypes module for using libspnav from pythonStan Seibert
2011-08-04First attempt at a simulation program using Chroma.Stan Seibert
2011-08-04A rootlogon.C file to load the Event dictionary when running rootStan Seibert
2011-08-04Import the fill_event() method from ROOT into the root.py namespace.Stan Seibert
2011-08-04Use the clear() method on Event to reset for filling.Stan Seibert
2011-08-04Implement propagate and daq functions in gpu module.Stan Seibert
2011-08-04Don't draw a random time delta in the daq kernel unless it is necessary.Stan Seibert
2011-08-04Add method to detectors module to locate a detector build functionStan Seibert
2011-08-03Merge TonyStan Seibert
2011-08-03ROOT data structure for holding particle, photon, and hit information.Stan Seibert
2011-08-03Ignore shared library files produced by ROOT and Boost::Python.Stan Seibert
2011-08-03merge headsAnthony LaTorre
2011-08-03add a GPU class to handle both the gpu context and module; since the geometry...Anthony LaTorre
2011-08-03GEANT4-based photon vertex generator.Stan Seibert
2011-08-03Merge with TonyStan Seibert
2011-07-30reduce number of lookup calls.Anthony LaTorre
2011-07-30you can rotate just the camera by holding the control key and take movies by ...Anthony LaTorre
2011-07-30when throwing photons from the light source out onto the scene, photons are n...Anthony LaTorre
2011-07-29Add SNO acrylic and LAB+PPO scintillator to detector model.Stan Seibert
2011-07-28Alternate "real_sno" detector configuration using the CAD model of theStan Seibert
2011-07-28Oops, forgot to include the reduced 8" PMT profile.Stan Seibert
2011-07-28Increase alpha depth for complex models. Remove intermediate roundingStan Seibert
2011-07-28Support for reading bz2 compressed STL files.Stan Seibert
2011-07-27Merge changesStan Seibert
2011-07-27Use the more realistic SNO database and add PMT concentrators.Stan Seibert
2011-07-27camera automatically increases render quality when it is not being movedAnthony LaTorre
2011-07-26Preliminary SNO detector.Stan Seibert
2011-07-26added a camera class which is able to render using the simple ray tracer or t...Anthony LaTorre
2011-07-25moved triangle colors to a separate global device array so that the ray trace...Anthony LaTorre
2011-07-21pull random number generator states out of the photon struct; this allows you...Anthony LaTorre
2011-07-21hybrid monte carlo render now distinguishes between the two different sides o...Anthony LaTorre
2011-07-20in the previous commit i wrongly edited the code to reflect/transmit across a...Anthony LaTorre
2011-07-20pulled a lot of the photon propagation code out of src/kernel.cu into src/pho...Anthony LaTorre
2011-07-19removed STL pmt models; pmt models are now built by calling rotate_extrude() ...Anthony LaTorre
2011-07-10added a hybrid monte carlo ray tracing rendering algorithmAnthony LaTorre
2011-06-24argument '-j' to threadtest.py now specifies a list of device ids to be used....Anthony LaTorre
2011-06-24speedup mesh intersection by skipping directly to the child node of nodes wit...Anthony LaTorre
2011-06-23move photon initialization to the gpu. it's unclear if this is a speed improv...Anthony LaTorre