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-rw-r--r--src/transform.cu51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/transform.cu b/src/transform.cu
deleted file mode 100644
index 1f4405e..0000000
--- a/src/transform.cu
+++ /dev/null
@@ -1,51 +0,0 @@
-//-*-c-*-
-
-#include "linalg.h"
-#include "rotate.h"
-
-extern "C"
-{
-
-/* Translate the points `a` by the vector `v` */
-__global__ void
-translate(int nthreads, float3 *a, float3 v)
-{
- int id = blockIdx.x*blockDim.x + threadIdx.x;
-
- if (id >= nthreads)
- return;
-
- a[id] += v;
-}
-
-/* Rotate the points `a` through an angle `phi` counter-clockwise about the
- axis `axis` (when looking towards +infinity). */
-__global__ void
-rotate(int nthreads, float3 *a, float phi, float3 axis)
-{
- int id = blockIdx.x*blockDim.x + threadIdx.x;
-
- if (id >= nthreads)
- return;
-
- a[id] = rotate(a[id], phi, axis);
-}
-
-/* Rotate the points `a` through an angle `phi` counter-clockwise
- (when looking towards +infinity along `axis`) about the axis defined
- by the point `point` and the vector `axis` . */
-__global__ void
-rotate_around_point(int nthreads, float3 *a, float phi, float3 axis,
- float3 point)
-{
- int id = blockIdx.x*blockDim.x + threadIdx.x;
-
- if (id >= nthreads)
- return;
-
- a[id] -= point;
- a[id] = rotate(a[id], phi, axis);
- a[id] += point;
-}
-
-} // extern "c"