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-rw-r--r--src/rotate.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/rotate.h b/src/rotate.h
index 7fc6f7e..15f8037 100644
--- a/src/rotate.h
+++ b/src/rotate.h
@@ -6,21 +6,22 @@
__device__ const Matrix IDENTITY_MATRIX = {1,0,0,0,1,0,0,0,1};
-__device__ __host__ Matrix make_rotation_matrix(float phi, const float3 &n)
+__device__ Matrix
+make_rotation_matrix(float phi, const float3 &n)
{
- /* rotate points counterclockwise, when looking towards +infinity,
- through an angle `phi` about the axis `n`. */
+ float cos_phi = cosf(phi);
+ float sin_phi = sinf(phi);
- float cos_phi = cosf(phi);
- float sin_phi = sinf(phi);
-
- return IDENTITY_MATRIX*cos_phi + (1-cos_phi)*outer(n,n) +
- sin_phi*make_matrix(0,n.z,-n.y,-n.z,0,n.x,n.y,-n.x,0);
+ return IDENTITY_MATRIX*cos_phi + (1-cos_phi)*outer(n,n) +
+ sin_phi*make_matrix(0,n.z,-n.y,-n.z,0,n.x,n.y,-n.x,0);
}
-__device__ __host__ float3 rotate(const float3 &a, float phi, const float3 &n)
+/* rotate points counterclockwise, when looking towards +infinity,
+ through an angle `phi` about the axis `n`. */
+__device__ float3
+rotate(const float3 &a, float phi, const float3 &n)
{
- return make_rotation_matrix(phi,n)*a;
+ return make_rotation_matrix(phi,n)*a;
}
#endif