diff options
Diffstat (limited to 'src/random.h')
-rw-r--r-- | src/random.h | 48 |
1 files changed, 42 insertions, 6 deletions
diff --git a/src/random.h b/src/random.h index 74329da..b084c19 100644 --- a/src/random.h +++ b/src/random.h @@ -5,18 +5,54 @@ #include "physical_constants.h" -__device__ float uniform(curandState *rng, float a=0.0, float b=1.0) +__device__ float uniform(curandState *s, const float &low, const float &high) { - return a + curand_uniform(rng)*(b-a); + return low + curand_uniform(s)*(high-low); } -__device__ float3 uniform_sphere(curandState *rng) +__device__ float3 uniform_sphere(curandState *s) { - float theta = uniform(rng, 0, 2*PI); - float u = uniform(rng, -1, 1); - float c = sqrtf(1-u*u); + float theta = uniform(s, 0.0f, 2*PI); + float u = uniform(s, -1.0f, 1.0f); + float c = sqrtf(1.0f-u*u); return make_float3(c*cosf(theta), c*sinf(theta), u); } +extern "C" +{ + +__global__ void init_rng(int nthreads, curandState *s, unsigned long long seed, unsigned long long offset) +{ + int id = blockIdx.x*blockDim.x + threadIdx.x; + + if (id >= nthreads) + return; + + curand_init(seed, id, offset, &s[id]); +} + +__global__ void fill_uniform(int nthreads, curandState *s, float *a, float low, float high) +{ + int id = blockIdx.x*blockDim.x + threadIdx.x; + + if (id >= nthreads) + return; + + a[id] = uniform(&s[id], low, high); + +} + +__global__ void fill_uniform_sphere(int nthreads, curandState *s, float3 *a) +{ + int id = blockIdx.x*blockDim.x + threadIdx.x; + + if (id >= nthreads) + return; + + a[id] = uniform_sphere(&s[id]); +} + +} // extern "c" + #endif |