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-rw-r--r--src/hybrid_render.cu202
1 files changed, 0 insertions, 202 deletions
diff --git a/src/hybrid_render.cu b/src/hybrid_render.cu
deleted file mode 100644
index 29edefa..0000000
--- a/src/hybrid_render.cu
+++ /dev/null
@@ -1,202 +0,0 @@
-//-*-c-*-
-#include <math_constants.h>
-#include <curand_kernel.h>
-
-#include "linalg.h"
-#include "matrix.h"
-#include "rotate.h"
-#include "mesh.h"
-#include "geometry.h"
-#include "photon.h"
-
-__device__ void
-fAtomicAdd(float *addr, float data)
-{
- while (data)
- data = atomicExch(addr, data+atomicExch(addr, 0.0f));
-}
-
-__device__ void
-to_diffuse(Photon &p, State &s, Geometry *g, curandState &rng, int max_steps)
-{
- int steps = 0;
- while (steps < max_steps) {
- steps++;
-
- int command;
-
- fill_state(s, p, g);
-
- if (p.last_hit_triangle == -1)
- break;
-
- command = propagate_to_boundary(p, s, rng);
-
- if (command == BREAK)
- break;
-
- if (command == CONTINUE)
- continue;
-
- if (s.surface_index != -1) {
- command = propagate_at_surface(p, s, rng, g);
-
- if (p.history & REFLECT_DIFFUSE)
- break;
-
- if (command == BREAK)
- break;
-
- if (command == CONTINUE)
- continue;
- }
-
- propagate_at_boundary(p, s, rng);
-
- } // while (steps < max_steps)
-
-} // to_diffuse
-
-extern "C"
-{
-
-__global__ void
-update_xyz_lookup(int nthreads, int total_threads, int offset, float3 position,
- curandState *rng_states, float wavelength, float3 xyz,
- float3 *xyz_lookup1, float3 *xyz_lookup2, int max_steps,
- Geometry *g)
-{
- int kernel_id = blockIdx.x*blockDim.x + threadIdx.x;
- int id = kernel_id + offset;
-
- if (kernel_id >= nthreads || id >= total_threads)
- return;
-
- curandState rng = rng_states[kernel_id];
-
- Triangle t = get_triangle(g, id);
-
- float a = curand_uniform(&rng);
- float b = uniform(&rng, 0.0f, (1.0f - a));
- float c = 1.0f - a - b;
-
- float3 direction = a*t.v0 + b*t.v1 + c*t.v2 - position;
- direction /= norm(direction);
-
- float distance;
- int triangle_index = intersect_mesh(position, direction, g, distance);
-
- if (triangle_index != id) {
- rng_states[kernel_id] = rng;
- return;
- }
-
- float3 v01 = t.v1 - t.v0;
- float3 v12 = t.v2 - t.v1;
-
- float3 surface_normal = normalize(cross(v01,v12));
-
- float cos_theta = dot(surface_normal,-direction);
-
- if (cos_theta < 0.0f)
- cos_theta = dot(-surface_normal,-direction);
-
- Photon p;
- p.position = position;
- p.direction = direction;
- p.wavelength = wavelength;
- p.polarization = uniform_sphere(&rng);
- p.last_hit_triangle = -1;
- p.time = 0;
- p.history = 0;
-
- State s;
- to_diffuse(p, s, g, rng, max_steps);
-
- if (p.history & REFLECT_DIFFUSE) {
- if (s.inside_to_outside) {
- fAtomicAdd(&xyz_lookup1[p.last_hit_triangle].x, cos_theta*xyz.x);
- fAtomicAdd(&xyz_lookup1[p.last_hit_triangle].y, cos_theta*xyz.y);
- fAtomicAdd(&xyz_lookup1[p.last_hit_triangle].z, cos_theta*xyz.z);
- }
- else {
- fAtomicAdd(&xyz_lookup2[p.last_hit_triangle].x, cos_theta*xyz.x);
- fAtomicAdd(&xyz_lookup2[p.last_hit_triangle].y, cos_theta*xyz.y);
- fAtomicAdd(&xyz_lookup2[p.last_hit_triangle].z, cos_theta*xyz.z);
- }
- }
-
- rng_states[kernel_id] = rng;
-
-} // update_xyz_lookup
-
-__global__ void
-update_xyz_image(int nthreads, curandState *rng_states, float3 *positions,
- float3 *directions, float wavelength, float3 xyz,
- float3 *xyz_lookup1, float3 *xyz_lookup2, float3 *image,
- int nlookup_calls, int max_steps, Geometry *g)
-{
- int id = blockIdx.x*blockDim.x + threadIdx.x;
-
- if (id >= nthreads)
- return;
-
- curandState rng = rng_states[id];
-
- Photon p;
- p.position = positions[id];
- p.direction = directions[id];
- p.direction /= norm(p.direction);
- p.wavelength = wavelength;
- p.polarization = uniform_sphere(&rng);
- p.last_hit_triangle = -1;
- p.time = 0;
- p.history = 0;
-
- State s;
- to_diffuse(p, s, g, rng, max_steps);
-
- if (p.history & REFLECT_DIFFUSE) {
- if (s.inside_to_outside)
- image[id] += xyz*xyz_lookup1[p.last_hit_triangle]/nlookup_calls;
- else
- image[id] += xyz*xyz_lookup2[p.last_hit_triangle]/nlookup_calls;
- }
-
- rng_states[id] = rng;
-
-} // update_xyz_image
-
-__global__ void
-process_image(int nthreads, float3 *image, unsigned int *pixels, int nimages)
-{
- int id = blockIdx.x*blockDim.x + threadIdx.x;
-
- if (id >= nthreads)
- return;
-
- float3 rgb = image[id]/nimages;
-
- if (rgb.x < 0.0f)
- rgb.x = 0.0f;
- if (rgb.y < 0.0f)
- rgb.y = 0.0f;
- if (rgb.z < 0.0f)
- rgb.z = 0.0f;
-
- if (rgb.x > 1.0f)
- rgb.x = 1.0f;
- if (rgb.y > 1.0f)
- rgb.y = 1.0f;
- if (rgb.z > 1.0f)
- rgb.z = 1.0f;
-
- unsigned int r = floorf(rgb.x*255.0f);
- unsigned int g = floorf(rgb.y*255.0f);
- unsigned int b = floorf(rgb.z*255.0f);
-
- pixels[id] = 255 << 24 | r << 16 | g << 8 | b;
-
-} // process_image
-
-} // extern "c"