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author | Anthony LaTorre <tlatorre9@gmail.com> | 2011-07-30 16:10:27 -0400 |
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committer | Anthony LaTorre <tlatorre9@gmail.com> | 2011-07-30 16:10:27 -0400 |
commit | 1a6dc30108d3e78f72f773ec025fc98e246f68f5 (patch) | |
tree | de7603aaca9912521bd1ea2cc7291e7681e09bb1 /src/daq.cu | |
parent | 368524c5007a1f6ce2ef7be8d5dc1156c41a9dc2 (diff) | |
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when throwing photons from the light source out onto the scene, photons are now thrown randomly across each triangle instead of only at the center of each triangle. all of the rendering kernels have been rewritten so that they operate additively; for example, you may now throw photons from the light source onto the scene, render from the camera to the scene, then throw more photons and render again.
Diffstat (limited to 'src/daq.cu')
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