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authorAnthony LaTorre <telatorre@gmail.com>2011-05-06 12:06:58 -0400
committerAnthony LaTorre <telatorre@gmail.com>2011-05-06 12:06:58 -0400
commit4e2720ff56afff978acaf589218cee0122d2ae29 (patch)
tree98be56318474b5d87c3514bd97bb4ae5b33f0d1b /rotate.h
parent98dc8b3d4eb46fdb73b01e78c5e53ff3a779ab85 (diff)
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added rotations
Diffstat (limited to 'rotate.h')
-rw-r--r--rotate.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/rotate.h b/rotate.h
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+#ifndef __ROTATE_H__
+#define __ROTATE_H__
+
+__device__ const Matrix IDENTITY_MATRIX = {1,0,0,0,1,0,0,0,1};
+__device__ const Matrix ZERO_MATRIX = {0,0,0,0,0,0,0,0,0};
+
+__device__ __host__ Matrix make_rotation_matrix(float phi, const float3 &n)
+{
+ /* rotate points counterclockwise, when looking towards +infinity,
+ through an angle `phi` about the axis `n`. */
+
+ float cos_phi = cosf(phi);
+ float sin_phi = sinf(phi);
+
+ return IDENTITY_MATRIX*cos_phi + (1-cos_phi)*outer(n,n) +
+ sin_phi*make_matrix(0,n.z,-n.y,-n.z,0,n.x,n.y,-n.x,0);
+}
+
+__device__ __host__ float3 rotate(const float3 &a, float phi, const float3 &n)
+{
+ return make_rotation_matrix(phi,n)*a;
+}
+
+#endif