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authorAnthony LaTorre <tlatorre9@gmail.com>2011-08-09 16:39:40 -0400
committerAnthony LaTorre <tlatorre9@gmail.com>2011-08-09 16:39:40 -0400
commit4f3e0b7709bb64ffc24f2a003509d5f480848239 (patch)
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switch to indexing child nodes by start and stop indices instead of start and length; this reduces a bit of arithmetic when traversing the bounding volume hierarchy and makes the code in Geometry.build() more concise. add an untested cuda kernel to interleave the bits in three uint64 arrays.
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