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authorAnthony LaTorre <tlatorre9@gmail.com>2011-07-30 16:10:27 -0400
committerAnthony LaTorre <tlatorre9@gmail.com>2011-07-30 16:10:27 -0400
commit1a6dc30108d3e78f72f773ec025fc98e246f68f5 (patch)
treede7603aaca9912521bd1ea2cc7291e7681e09bb1 /.hgignore
parent368524c5007a1f6ce2ef7be8d5dc1156c41a9dc2 (diff)
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when throwing photons from the light source out onto the scene, photons are now thrown randomly across each triangle instead of only at the center of each triangle. all of the rendering kernels have been rewritten so that they operate additively; for example, you may now throw photons from the light source onto the scene, render from the camera to the scene, then throw more photons and render again.
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