From 92a5425aaa49d90d4d4c1e88e8595ce932c1ad9b Mon Sep 17 00:00:00 2001 From: tlatorre Date: Mon, 29 Jul 2019 12:23:30 -0500 Subject: fast_sqrt -> sqrt After some testing, I realized that the fast_sqrt() function wasn't really faster than the native sqrt function. --- src/misc.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/misc.h') diff --git a/src/misc.h b/src/misc.h index e40c1f5..60e54ea 100644 --- a/src/misc.h +++ b/src/misc.h @@ -30,9 +30,6 @@ /* Number of points to create a lookup table for the fast_acos() function. */ #define N_ACOS 10000 -/* Number of points to create a lookup table for the fast_sqrt() function. */ -#define N_SQRT 10000 - double trapz(const double *y, double dx, size_t n); int intersect_sphere(double *pos, double *dir, double R, double *l); void get_path_length(double *pos1, double *pos2, double R, double *l1, double *l2); @@ -58,6 +55,5 @@ size_t argmax(double *a, size_t n); size_t argmin(double *a, size_t n); void get_dir(double *dir, double theta, double phi); double fast_acos(double x); -double fast_sqrt(double x); #endif -- cgit