import os import sys import numpy as np dir = os.path.split(os.path.realpath(__file__))[0] sys.path.append(dir + '/..') import models from geometry import * from materials import * from solids import * from transform import rotate, make_rotation_matrix from itertools import product import make class LBNE(Geometry): def __init__(self, radius, height, nstrings, pmts_per_string, endcap_spacing, cut_pmt=False): super(LBNE, self).__init__() if cut_pmt: pmt_mesh = r7081_cut else: pmt_mesh = r7081 # outer cylinder cylinder_mesh = \ make.cylinder(radius, radius, height+height/(pmts_per_string-1)) cylinder_mesh.vertices = rotate(cylinder_mesh.vertices, np.pi/2, (-1,0,0)) cylinder_solid = Solid(cylinder_mesh, lightwater_sno, vacuum, black_surface, 0x0000ff) self.add_solid(cylinder_solid) self.pmtids = [] # construct the barrel for i in range(pmts_per_string): for j in range(nstrings): rotation = make_rotation_matrix(j*2*np.pi/nstrings, (0,0,1)) displacement = rotate((0,-radius,-height/2+i*height/(pmts_per_string-1)), j*2*np.pi/nstrings, (0,0,1)) self.pmtids.append(self.add_solid(pmt_mesh, rotation, displacement)) # construct the top endcap for x, y in np.array(tuple(product(\ np.arange(-radius+0.075, radius, endcap_spacing), np.arange(-radius+0.075, radius, endcap_spacing)))): if np.sqrt(x**2 + y**2) <= radius: rotation = make_rotation_matrix(+np.pi/2, (1,0,0)) displacement = (x,y,+height/2+height/(pmts_per_string-1)/2) self.pmtids.append(self.add_solid(pmt_mesh, rotation, displacement)) # construct the bottom endcap for x, y in np.array(tuple(product(\ np.arange(-radius+0.075, radius, endcap_spacing), np.arange(-radius+0.075, radius, endcap_spacing)))): if np.sqrt(x**2 + y**2) <= radius: rotation = make_rotation_matrix(-np.pi/2, (1,0,0)) displacement = (x,y,-height/2-height/(pmts_per_string-1)/2) self.pmtids.append(self.add_solid(pmt_mesh, rotation, displacement))