From 8bbdf7f53b918857a09a9bee4a158f13834bfce6 Mon Sep 17 00:00:00 2001 From: Anthony LaTorre Date: Thu, 2 Jun 2011 15:00:26 -0400 Subject: triangle mesh is now stored everywhere as a split list of vertices and triangles --- view.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'view.py') diff --git a/view.py b/view.py index 1859195..2007973 100755 --- a/view.py +++ b/view.py @@ -26,13 +26,13 @@ def view(geometry, name=''): - move: shift+click and drag the mouse """ - lower_bound = np.array([np.min(geometry.mesh[:,:,0]), - np.min(geometry.mesh[:,:,1]), - np.min(geometry.mesh[:,:,2])]) + lower_bound = np.array([np.min(geometry.mesh[:][:,:,0]), + np.min(geometry.mesh[:][:,:,1]), + np.min(geometry.mesh[:][:,:,2])]) - upper_bound = np.array([np.max(geometry.mesh[:,:,0]), - np.max(geometry.mesh[:,:,1]), - np.max(geometry.mesh[:,:,2])]) + upper_bound = np.array([np.max(geometry.mesh[:][:,:,0]), + np.max(geometry.mesh[:][:,:,1]), + np.max(geometry.mesh[:][:,:,2])]) scale = np.linalg.norm(upper_bound-lower_bound) -- cgit