From 9ee0ada34e872267fa10b38e9b7c09e96c4d81fa Mon Sep 17 00:00:00 2001 From: Stan Seibert Date: Mon, 6 Feb 2012 21:40:42 -0500 Subject: Redo node format to include number of children, rather than just leaf bit. --- bin/chroma-bvh | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'bin/chroma-bvh') diff --git a/bin/chroma-bvh b/bin/chroma-bvh index d0ac7ad..1bc256e 100644 --- a/bin/chroma-bvh +++ b/bin/chroma-bvh @@ -11,7 +11,7 @@ from chroma.loader import load_geometry_from_string from chroma.log import logger, logging from chroma.bvh import make_simple_bvh from chroma.gpu import create_cuda_context -from chroma.gpu.bvh import rebuild_tree, optimize_layer +from chroma.gpu.bvh import optimize_layer def parse_bvh_id(id_str): @@ -157,7 +157,6 @@ def print_stat(geo_name, bvh_name, mesh_hash, bvh): print '-' * 72 print 'World origin: (%f,%f,%f)' % tuple(bvh.world_coords.world_origin) print 'World scale factor: %f' % bvh.world_coords.world_scale - print 'Tree degree: %d' % bvh.degree print 'Nodes: %d' % len(bvh) print 'Layers:' -- cgit