Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-20 | pack material and surface indices into the fourth byte of the triangle array ↵ | Anthony LaTorre | |
on the GPU. you can now take a screenshot of an image rendered with view.py() by pressing the f12 key. | |||
2011-06-18 | forgot to initialize gpu random number states in gputhread.run() | Anthony LaTorre | |
2011-06-18 | moved class definitions for Solid, Mesh, Material, and Surface into ↵ | Anthony LaTorre | |
geometry.py and moved instances of these classes into separate folders. the Solid object no longer contains a rotation, displacement, or id variable; instead, they are passed to a geometry object when calling add_solid(). | |||
2011-06-02 | material/surface codes or color are packed into the fourth byte of the ↵ | Anthony LaTorre | |
triangle data texture depending on the color keyword passed to Geometry.build() | |||
2011-06-02 | triangle mesh is now stored everywhere as a split list of vertices and triangles | Anthony LaTorre | |
2011-06-01 | first step towards moving to a new mesh/solid/geometry structure | Anthony LaTorre | |
2011-05-26 | cleanup | Anthony LaTorre | |
2011-05-23 | lbne model now imports python modules directly | Anthony LaTorre | |
2011-05-22 | gpu threads | Anthony LaTorre | |
2011-05-20 | you can now pass detector class name to view.py | Anthony LaTorre | |
2011-05-20 | fixed 12 inch hamamastu pmt mesh | Anthony LaTorre | |
2011-05-20 | faster bounding volume hierarchy construction | Anthony LaTorre | |
2011-05-18 | added test likelihood | Anthony LaTorre | |
2011-05-18 | added some more documentation and a more accurate miniature version of lbne | Anthony LaTorre | |
2011-05-17 | added documentation | Anthony LaTorre | |
2011-05-16 | added stl mesh viewer | Anthony LaTorre | |