Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-10 | move triangles to mesh | Anthony LaTorre | |
2011-05-09 | single read_stl function for both binary/ascii stl files | Anthony LaTorre | |
2011-05-09 | pull triangle vertices in kernel function | Anthony LaTorre | |
2011-05-09 | small speed improvement by changing the block size | Anthony LaTorre | |
2011-05-09 | improve triangle intersection algorithm by allowing it to terminate early | Anthony LaTorre | |
2011-05-09 | slight speed increase | Anthony LaTorre | |
2011-05-08 | print speed; the current kernel is able to render 8844 triangles with ↵ | Anthony LaTorre | |
480,000 photons in roughly 3.5 seconds | |||
2011-05-07 | tie fighter | Anthony LaTorre | |