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chroma
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Chroma is a high performance optical photon simulation for particle physics detectors
Anthony LaTorre
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test.py
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2011-05-16
added 12 inch hamamatsu pmt model
Anthony LaTorre
2011-05-15
added a detector folder to put detector geometries
Anthony LaTorre
2011-05-15
cleanup. fixed tests
Anthony LaTorre
2011-05-15
new geometry class. beginning to implement physics by defining a material ↵
Anthony LaTorre
class; each triangle will have a material linked to both of its sides
2011-05-13
added a bounding volume hierarchy
Anthony LaTorre
2011-05-10
move triangles to mesh
Anthony LaTorre
2011-05-09
single read_stl function for both binary/ascii stl files
Anthony LaTorre
2011-05-09
pull triangle vertices in kernel function
Anthony LaTorre
2011-05-09
small speed improvement by changing the block size
Anthony LaTorre
2011-05-09
improve triangle intersection algorithm by allowing it to terminate early
Anthony LaTorre
2011-05-09
slight speed increase
Anthony LaTorre
2011-05-08
print speed; the current kernel is able to render 8844 triangles with ↵
Anthony LaTorre
480,000 photons in roughly 3.5 seconds
2011-05-07
tie fighter
Anthony LaTorre