Age | Commit message (Collapse) | Author | |
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2011-09-10 | store geometry struct in shared memory. this increases photon propagation ↵ | Anthony LaTorre | |
speed from 3.3M -> 3.45!. | |||
2011-09-10 | Add the ability to propagate the same photons multiple times on the | Stan Seibert | |
the GPU, and run the DAQ multiple times on the same photons in a likelihood calculation. Propagating the same photons in a warp speeds up propagation by a factor of 3 (and we could do this even better if we wanted), and this improves the statistics in a likelihood evaluation quite a bit. Running the DAQ multiple times is also an inexpensive way to improve the quality of the PDF estimates. | |||
2011-09-06 | geometry on the GPU is now a struct created in the GPUGeometry class. coding ↵ | Anthony LaTorre | |
style for cuda code is now compliant with python PEP 7 -- Style Guide for C Code. |