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path: root/mesh.py
AgeCommit message (Collapse)Author
2011-06-07Switch triangle texture to device array, use int32 and float32Stan Seibert
datatypes everywhere, and build final mesh without concatenation of lists. This allows for very large detectors, like full size LBNE.
2011-06-02triangle mesh is now stored everywhere as a split list of vertices and trianglesAnthony LaTorre
2011-06-01first step towards moving to a new mesh/solid/geometry structureAnthony LaTorre