Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-11 | merge | Stan Seibert | |
2011-08-11 | Tell CUDA to enlarge L1 cache. | Stan Seibert | |
2011-08-11 | merge heads | Anthony LaTorre | |
2011-08-11 | add consume() to itertoolset. checksum the number of bits shifted in each ↵ | Anthony LaTorre | |
iteration of the bounding volume hierarchy construction. only cache the bounding volume hierarchy information. | |||
2011-08-11 | Show number of registers used in CUDA kernels | Stan Seibert | |
2011-08-11 | Switch from texture to float3 array for upper and lower bounds. 10% speed ↵ | Stan Seibert | |
boost! | |||
2011-08-09 | Automatically detect kernprof and profile main() in sim.py. Also ↵ | Stan Seibert | |
synchronize CUDA calls. | |||
2011-08-09 | The --use-fast-math gives the simulation another 25% speed boost. | Stan Seibert | |
2011-08-09 | fix variable name in GPU.color_solids() | Anthony LaTorre | |
2011-08-09 | merge heads | Anthony LaTorre | |
2011-08-09 | switch to indexing child nodes by start and stop indices instead of start ↵ | Anthony LaTorre | |
and length; this reduces a bit of arithmetic when traversing the bounding volume hierarchy and makes the code in Geometry.build() more concise. add an untested cuda kernel to interleave the bits in three uint64 arrays. | |||
2011-08-09 | Put number of detected photons into charge value for channel. | Stan Seibert | |
2011-08-09 | Store a photon history for each hit channel. If multiple photons hit the | Stan Seibert | |
same channel, their history bits are OR'ed together. | |||
2011-08-08 | propagate() takes an array of photon offsets and a range of | Stan Seibert | |
offsets to load. Now events with more photons than RNG states can be propagated through multiple kernel calls. Also lays the groundwork for consolidating photons between steps to reduce the amount of propagation work required. | |||
2011-08-08 | toggle fullscreen mode with f11 key. use matplotlib colors maps defined in ↵ | Anthony LaTorre | |
matplotlib.cm. | |||
2011-08-08 | merge heads | Anthony LaTorre | |
2011-08-08 | add a simple event viewer. view events by running ./camera.py ↵ | Anthony LaTorre | |
<detector_name> -i <name_of_io_file>. | |||
2011-08-08 | Bug fixes when retrieving and rerunning photon lists through propagate. | Stan Seibert | |
2011-08-05 | Warn user if for some reason the default BVH quantization is used because | Stan Seibert | |
they didn't build the geometry before loading it on the GPU. | |||
2011-08-04 | Implement propagate and daq functions in gpu module. | Stan Seibert | |
2011-08-03 | add a GPU class to handle both the gpu context and module; since the ↵ | Anthony LaTorre | |
geometry requires global device pointers, there should be a one to one correspondence between modules and contexts. the current plan is to perform all gpu operations within this class. also add a simple color map to display hit pmt charge and timing information. | |||
2011-05-18 | added test likelihood | Anthony LaTorre | |
2011-05-18 | added some more documentation and a more accurate miniature version of lbne | Anthony LaTorre | |
2011-05-17 | added documentation | Anthony LaTorre | |
2011-05-16 | added stl mesh viewer | Anthony LaTorre | |