Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-09 | use pixel pointer instead of pixel array | Anthony LaTorre | |
2011-05-09 | slight speed increase | Anthony LaTorre | |
2011-05-08 | print speed; the current kernel is able to render 8844 triangles with ↵ | Anthony LaTorre | |
480,000 photons in roughly 3.5 seconds | |||
2011-05-07 | tie fighter | Anthony LaTorre | |
2011-05-06 | triangle mesh intersection, stl reader, stl model of a lego minifigure | Anthony LaTorre | |
2011-05-06 | added unary minus matrix; updated test | Anthony LaTorre | |
2011-05-06 | added unary minus operator for matrix and float3; updated tests | Anthony LaTorre | |
2011-05-06 | added rotations | Anthony LaTorre | |
2011-05-05 | added matrix struct and operations; added matrix tests; switched linear ↵ | Anthony LaTorre | |
algebra operation tests to use nosetests | |||
2011-05-05 | finished basic linear algebra operations and tests | Anthony LaTorre | |
2011-05-05 | beginnings of some cuda linear algebra operations and a kernel to test them. | Anthony LaTorre | |