Age | Commit message (Collapse) | Author |
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- use chroma.bitbucket.io/chroma_pkgs to install chroma dependencies
- add some instructions on how to symlink the python shared library in virtual environments created with newer versions of virtualenv
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See; https://www-zeuthen.desy.de/geant4/geant4.9.3.b01/classG4ParticleGun.html
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Fixes "TypeError: 'numpy.int64' does not have the buffer interface" error.
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order to ensure the process terminates.
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on lower performing GPUs.
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GEANT4 built with separate CLHEP libraries.
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a warning from PyCUDA about setting array with different stride.
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This causes weird segfaults on Macs, and is probably a source of
random crashing on other processes. Also call pygame.init()
explicitly in the new process for good measure.
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hitting triangles.
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cicc hangs during compilation.
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incorrect asm syntax.
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chroma-server starts a ZeroMQ socket server which listens for Photons objects,
propagates them in the given Detector, and returns the final Photons.
Usage:
$ chroma-server DETECTOR [--address ADDRESS]
DETECTOR is a detector string, e.g. @chroma_sno.sno or sno
ADDRESS is a ZeroMQ socket address, default tcp://*:5024
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just set the python event channels to None.
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selecting certain sections of a mesh to apply surfaces to. solids are by default partially transparent.
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try to use Image module to save screenshot if pygame screenshot doesn't work.
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