diff options
Diffstat (limited to 'src/intersect.h')
-rw-r--r-- | src/intersect.h | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/intersect.h b/src/intersect.h index a968f09..92bcf0c 100644 --- a/src/intersect.h +++ b/src/intersect.h @@ -54,16 +54,22 @@ __device__ bool intersect_triangle(const float3 &origin, const float3 &direction angle between the ray and the plane normal to determine the brightness. `direction` must be normalized. */ -__device__ int get_color(const float3 &direction, const float3 &v0, const float3& v1, const float3 &v2) +__device__ int get_color(const float3 &direction, const float3 &v0, const float3& v1, const float3 &v2, const int base_color=0xFFFFFFFF) { - float scale = 255*dot(normalize(cross(v1-v0,v2-v0)),-direction); + float scale = dot(normalize(cross(v1-v0,v2-v0)),-direction); + + unsigned int r = 0xFF & (base_color >> 16); + unsigned int g = 0xFF & (base_color >> 8); + unsigned int b = 0xFF & base_color; if (scale < 0.0f) - scale = 255*dot(-normalize(cross(v1-v0,v2-v0)),-direction); + scale = dot(-normalize(cross(v1-v0,v2-v0)),-direction); - int rgb = floorf(scale); + r = floorf(r*scale); + g = floorf(g*scale); + b = floorf(b*scale); - return rgb << 16 | rgb << 8 | rgb; + return r << 16 | g << 8 | b; } /* Test the intersection between a ray starting from `origin` traveling in the |